Sep 17, 2006, 09:27 PM // 21:27
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#21
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Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
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i'd be cool with that
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Sep 17, 2006, 09:27 PM // 21:27
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#22
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Krytan Explorer
Join Date: May 2006
Guild: Silver Millenium
Profession: E/Me
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thats great, first time i heard of rit/sin getting new skills!
i kinda love my 15k luxon for my rit, its very egyptian/arabian, so i think it will be fine throughout Elona!
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Sep 18, 2006, 06:39 AM // 06:39
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#23
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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Quote:
Originally Posted by CalypsoX
That's what you get for listening and believing rumors and people spreading false, unconfirmed, unsupported information. Doubt it'll stop them though. I can see it now - "Chap 4, No new content for Dervs and Paragons. I guarantee it."
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Those rumors about no new skills for Rt and A weren't false at the time. The Skill Hunter title was changed just recently to reflect new elites for Rt and A. The number of required elites for Expert Skill Hunter was 225 before, now it's 235.
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Sep 18, 2006, 02:55 PM // 14:55
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#24
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: anarchy
Profession: Me/Rt
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Quote:
Originally Posted by RoadKill97
Those rumors about no new skills for Rt and A weren't false at the time. The Skill Hunter title was changed just recently to reflect new elites for Rt and A. The number of required elites for Expert Skill Hunter was 225 before, now it's 235.
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Where do you get this info, Rits and Sins have more than 10 skills?
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Sep 18, 2006, 06:03 PM // 18:03
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#25
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Krytan Explorer
Join Date: Aug 2006
Location: Screwston, Tejas
Guild: KOS
Profession: N/Me
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Quote:
Originally Posted by RoadKill97
Those rumors about no new skills for Rt and A weren't false at the time.
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The belief that the world was flat wasn't false at the time, it was all the employing of sheeps bladders to prevent earthquakes that eventually lead to the earth assuming a spherical shape.
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Sep 19, 2006, 04:22 PM // 16:22
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#26
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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Sep 19, 2006, 04:29 PM // 16:29
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#27
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by Knightsaber Sith
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You beat me to it. All of the armors look cool. It looks like waiting to buy new armor until Nightfall comes out was a good idea
__________________
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Sep 19, 2006, 05:54 PM // 17:54
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#28
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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Quote:
Originally Posted by Clawdius_Talonious
The belief that the world was flat wasn't false at the time...
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The world was never flat so belief for that was false all time. This, however, is different, because ArenaNet wasn't originally planning to add skills for Rt and A, but they changed their plans. As I said, the Skill Hunter title was changed just recently for the new elites for Rt and A. Also, Nightfall was first advertised to have 300 new skills (75 for P and D, 25 for the core classes). Now they are advertising 350 new skills, which is same as earlier, except both Rt and A are also getting 25 new skills.
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Sep 19, 2006, 06:01 PM // 18:01
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#29
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Krytan Explorer
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Quote:
Originally Posted by Knightsaber Sith
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I think that might just be one of the Heroes (Acolyte Jin perhaps, based on text from the PC Gamer preview?), not necessarily new player armor. But if they took the time to do new special profession armor for an NPC, it sounds like new player armor may be quite possible, which I would be very happy about.
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Sep 19, 2006, 06:27 PM // 18:27
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#30
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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Finally, they gave us confirmation on new armor for the Rit and Sin...in picture form! Had my doubts since they were chapter-specific, but it looks like they will give additional content for chapter-specific professions as they progress to future chapters. With new armor that they'll be adding for them, new weapons will probably be added for the Rit and Sin professions. Finally, they show some of us who doubted new content for the Rit and Sin that we were wrong.
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Sep 19, 2006, 06:31 PM // 18:31
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#31
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Krytan Explorer
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Quote:
Originally Posted by Sai of Winter
in picture form!
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That's why I wouldn't be so quick to call it "confirmation." Players have had plenty of misunderstandings because of assumptions based on vague dev comments. I would wait until they tell us in very explicit wording.
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Sep 19, 2006, 06:58 PM // 18:58
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#32
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Pre-Searing Cadet
Join Date: Jan 2006
Profession: E/N
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Those who think Anet wouldn't continue to support Sin and Rt must not have much business sense. Factions was released as a stand alone product so that those who didn't own Profecies could jump right into the game with the rest of the players. Releasing a new expansion (Nightfall) without support for Factions characters would completely alienate the players who only own Factions, ultimately causing losses in product sales for Nightfall. Sin and Rt are part of the "core" classes now and will be treated as such. I am confident that Anet will cover there Assassins and Ritualists if not for any other reason than to make more money and keep the players happy.
I also expect that any future game releases of Guild Wars will contain new content for the Paragon and Dervish for the same reasons.
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Sep 19, 2006, 07:05 PM // 19:05
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#33
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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Quote:
Originally Posted by UndeadRoadkill
That's why I wouldn't be so quick to call it "confirmation." Players have had plenty of misunderstandings because of assumptions based on vague dev comments. I would wait until they tell us in very explicit wording.
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Well, they don't always have to give us an official word. That picture on guildwars.com is pretty much a preview on what the new armor design will be. I remember seeing the same Elementalist armor design in the character creation screen when they accidently added in Elonian characters. I know there is thread somewhere in here with pictures of it. So, basically the picture on the site is showing new armor for the Canthan professions (Rit/Sin).
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Sep 19, 2006, 07:05 PM // 19:05
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#34
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Krytan Explorer
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The thing is people who own Factions only aren't limited to making rits and sins, they can make any of the core classes. Those core characters will be supported by Nightfall. Factions-only owners are only slightly aliented by a discontinuation of support for special classes, they're free to take their core characters to Elona.
Sin and rit are *not* core classes, there's no guarantee they will get anything further. Thankfully it looks like Anet will not be completely ignoring them in the future, we'll just have to wait and see how much support they get.
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Sep 19, 2006, 07:09 PM // 19:09
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#35
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Krytan Explorer
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Quote:
Originally Posted by Sai of Winter
Well, they don't always have to give us an official word. That picture on guildwars.com is pretty much a preview on what the new armor design will be. I remember seeing the same Elementalist armor design in the character creation screen when they accidently added in Elonian characters. I know there is thread somewhere in here with pictures of it. So, basically the picture on the site is showing new armor for the Canthan professions (Rit/Sin).
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Well ok, but like I said above, I personally think that's only a picture of one of the Heroes.
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Sep 19, 2006, 07:26 PM // 19:26
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#36
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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There are in total 12 different heroes. Three of them (KOSS, TAHLKORA, and MAGRID THE SLY) are listed at the top of that page. Considering there are 12 heroes; and only ten characters in that picture; with three of the heroes definitely not in that picture; I'd venture that none of those are heroes but just generic characters to show the new armors.
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Sep 19, 2006, 07:32 PM // 19:32
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#37
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Krytan Explorer
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Well, I hope to be pleasantly surprised then. I like to avoid disappointment, I try not to get my hopes up about things that Anet doesn't state clearly and literally. I think a lot of us remember all those fiascos over character slot math and Gaile's "wait and see before you complain," etc. etc.
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Sep 19, 2006, 07:37 PM // 19:37
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#38
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Some of you guys are just too conditioned to assuming the worst.
It will be what i allways expected:
New armor, skills and items for Assa's/Rit's = Yes
Elonian skins for Assa's/Rit's = No. You can only make primaries of those professions in Factions
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Sep 19, 2006, 08:41 PM // 20:41
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#39
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Wilds Pathfinder
Join Date: Mar 2006
Location: Near Seattle, WA
Guild: Talionis De Cineris [EXUR]
Profession: N/Me
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Quote:
Originally Posted by Knightsaber Sith
I'd venture that none of those are heroes but just generic characters to show the new armors.
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Then there's the fact that a couple of those armors such as the ele, dervish, necro, and paragon have already been confirmed as armor types for PCs.
Dude new mesmer armor! :: squeal ::
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Sep 20, 2006, 04:02 AM // 04:02
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#40
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Frost Gate Guardian
Join Date: Aug 2005
Location: Europe
Guild: The Second Rising [TSR]
Profession: R/
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Quote:
Originally Posted by perfect
So new skills have been confirmed, do you think we are lucky enought to get new armors and greens too?
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I told you this months before, and I'm saying it again, this time with solid proof:
YES, there will be new armor for Assassins and Ritualists (everything else would be stupid regarding the game mechanics of having a sequel of add-ons of which each one introduces new professions) !
Just scroll down and have a look at the picture that's including all professions:
http://www.guildwars.com/support/gam...nts/nightfall/
What do we see? -- Exactly. Just as Nightsaber already posted.
So, why are some ppl here always assuming the worst and also zealously trying to convince others of their beliefs? I'm glad this discussino is finally over... now I'm waiting for next "No, there's never gonna be [...]" one! What's it gonna be?
Last edited by Ashantara; Sep 20, 2006 at 04:13 AM // 04:13..
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